NavigatorEventSupport

iOS port of NavigatorEventSupport. The "stopped" delay is scheduled on the engine's main coroutine scope (same as Android — driven by WorldWindow.engine.renderResourceCache.mainScope). Differences from Android: events are our TouchEvent, not MotionEvent (no recycle pool needed because TouchEvent allocations are cheap and short-lived on iOS).

Constructors

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constructor(wwd: WorldWindow)

Properties

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Functions

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open fun onFrameRendered(modelview: Matrix4, projection: Matrix4, elevationTimestamp: Long)
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open fun onTouchEvent(event: TouchEvent)
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open fun reset()